Author: Jeff Larche

  • Interactive design requires living life with your “eyes wide open”

    Our very own interactive creative director Clay Konnor was interviewed yesterday on WUWM FM, Milwaukee Public Radio. You can listen to the podcast, but why not see him live? He’s a co-presenter tonight at the Eisner Museum of Advertising and Design. It’s a panel discussion that’s part of an excellent series by 800CEOread.com. Clay offers this advice for those seeking to excel in the interactive design field:

    My chief piece of advice is to practice your craft. Really the best interactive designers I’ve ever run into are just well-practiced. They’ve solved similar issues time and time again.

    The other thing I recommend is to go through life with your eyes wide open.

    Every day I make a point of reading both the New York Times and RealSimple magazine. I listen to both Pat Metheny and Dolly Parton. In the same day. The idea is to expose yourself to a wide breadth of what’s going on. What are the trends, and how can they be used to cause conversions on a site?

    The presentation Business Meets Design: A Panel Discussion begins tonight at 7PM. If you’re in the Milwaukee area, I urge you to sign up online and enjoy some interesting perspectives on modern product design.

  • How to handle blogged ambivalence (or worse!) of your product

    I agree with Sam Decker that a lukewarm or negative review posted online is not a terrible thing. Since there will be many glowing reviews of your product (one hopes), the contrasting viewpoints will lend authenticity to the whole.

    But how does one respond to a negative review — especially one from a respected and well-known source?

    In other words, talk of social media firefighting is common, but where are good examples of a well-deployed firefight in action?

    I’ve come across a few, but the one I found yesterday is excellent. Be sure to scroll down this post by Dave Berkowitz to see the comments of affronted author, Joe Jaffe.

    It’s not surprising that a veteran blogger would step forward to assert his side of the discussion with measured tact plus a sprinkling of clarifications. Jaffe’s comments are a textbook example of how to properly defend your brand in a public forum.

    My one edit, if I had advised Mr. Jaffe, was to cut the line, “Not much more to say except thanks for taking the time to read 27 pages [of the 300-page book].” Ouch. That sounded defensive and unfair.

    Finally, to David’s point in his Caveat #6, I too find marketing today a great amount of fun and I think most in the business do.

    Marketing is especially fun when the rules of engagement are being written in real time. To paraphrase jazz poet and musician Gil Scott-Heron, the marketing revolution will be televised.

  • Costume company uses political widget to predict election results

    If you’re an online costume company whose biggest sales day is in late October (Halloween of course), how do you use social networks and current events to generate buzz? The leader in this category, BuyCostumes.com, created a widget that claims to be an accurate predictor of Presidential election results. Check out this clever way to cause a stir — and sell a vertiable Washington Beltway worth of cardboard masks!

     

    Thank you, Jon Krouse, for the scoop, the good conversation, and the cookie. (Full disclosure: The only payment received was a wonderful Alterra brand Cowboy Cookie, at the coffee shop where we met last week).

     

    What do you think? Is this type of promotion worth it? Let me know your thoughts. I’ll be checking with Jon after the election to see if the ROI on was as strong as I suspect it will be. In the meantime, he encourages you to click through, vote early, and vote often. 🙂

  • This Thursday’s Interactive Marketing Assoc. speaker weighs in on Influentials, NPS and social media

    The Milwaukee Interactive Marketing Association has come back to life, and its first event of what promises to be a fascinating season will be Thursday night, at the William F. Eisner Museum of Advertising. Bryan Rasch of Hanson Dodge will discuss how to meet the online needs of what his firm calls Brand Champions. It’s a somewhat ironic term, since the sites his company creates for their core clients (including Trek Bikes) are for “active lifestyle” consumer products. These sites cater to champions of all stripes — some of the most active consumers, including triathletes, pro fishermen and other avid outdoors people.

    I spoke with Bryan to get a feel for his company’s approach to online branding. I wanted to know his thoughts on three topics that are being hotly debated today. They are as follows:

    1. Influentials: Do Malcolm Gladwell’s Influentials really exist? And if not, aren’t any efforts to court brand champions ultimately wasteful?
    2. Net Promoter Score (NPS)*: Where do you stand on the topic of this metric?
    3. Social Media As Brand Promotion: Isn’t the potential for negative online reviews too harmful to warrant opening your brand to public discussion?

    JL: First, Bryan, I’d like to know what you think of those people, such as Bob Garfield (the AdAge columnist) and Clive Thompson (in his February Fast Company piece) who have claimed that there is no validity to the concept of courting a product’s Influentials?

    BR: They have a point in that you can’t identify a small number of extremely influential people, to whom everyone else turns for advice on a brand. Brand champions are a much broader base of product users. They are vocal, and they particularly prefer the web as their megaphone. But aside from their passion for the brand, they are no different from other customers. They may make up large numbers — upwards of 10% of the total number of visitors to a typical brand site.

    JL: I’ve heard you talk about Net Promoter Scores (NPS) as a metric. Do you encourage this type of evaluation, or do you agree with those who think it’s too simplistic?

    BR: I do encourage the use of NPS, but primarily as a measure of true customer satisfaction. The strength in this measurement lies in knowing that it doesn’t predict a user’s likelihood of being a brand champion, but the likelihood of that customer buying from you again. But I think this score can also help you understand the likelihood of your consumers to speak out … to write positive reviews, recommend your brand to others online, etc. Thus the metric is helpful as a barometer of how your brand may perform within Social Media formats.

    JL: If you want to encourage brand champions online, you have to open the gates and let in all opinions. A minority of brands are comfortable with a certain level of negative buzz. But most refuse to provide forums for discussion because they’re afraid of getting flamed — of being host to unfavorable reviews. What is your response to those fears?

    BR: The negative reviews will happen, and often they’ll happen first. But reviews seek an equilibrium, just like water. Initially, a negative review may show up, because a consumer is angry. But over time, other consumers who love the brand tend to prevail. Over time the sum of the reviews reaches the proper level of consumer opinion.

    I’ve never come across a set of reviews where it wasn’t an accurate barometer of how the brand fulfills consumer expectations.

    Do join me Thursday night at what promises to be a provocative and informative presentation. Visit the Milwaukee Interactive Marketing Association site for details.


    * NPS asks customers one question: “How likely is it that you would recommend us to a friend or colleague?” Customers reply with a score on a scale of 10, with 10 being “Extremely likely.” The net score is the sum of all customers scoring nine and 10, minus those scoring six or less. Incredibly high scores are in the 75 to 80 percent range of your customers. The average is only 15%.

     

  • Research proves it: People like it when your web site is nice to them

    As mentioned earlier in this blog, Daniel Pink has done informal research into how your web site’s prompts and error messages could stand a little humanity. Now there is formal research to back this up. New Scientist magazine (paid registration required) covers research that proves “computer glitches would be a lot less annoying if the machines were programmed to acknowledge errors gracefully:”

    The trick, according to a researcher who has analysed users’ responses to their computers, is to make operating systems and software more “civilised” by saying sorry more often. That way people won’t feel they are stupid or at fault, so they become less apprehensive about using computers, and perhaps more productive and creative.

    National Tsing Hua University’s Jeng-Yi Tzeng is quoted in the article as being inspired by the Chinese saying, “No one would blame a polite person.” He wondered if this applied equally to “polite” computers.

    So Tzeng wrote a couple of versions of the same computerized guessing game, and recruited nearly three hundred students to play one version or the other. The control group got a brusque version, and the test group, an apologetic one.

    The game’s goal was to guess a Chinese saying, but annoyingly, the program often made users guess the same sayings again and again. It was also unhelpful in the clues it supplied during the guessing process. The control group received a typical set of error messages, but the test group saw messages such as, “We are sorry that the clues were not very helpful for you. Please try the next game.”

    After half an hour’s play, users of both versions were equally disappointed with the game itself. But those who had played on the apologetic version were more likely to describe it as fun, and 60 per cent of them said the apologetic feedback made the game more enjoyable.

    However, apologies made no difference to 25 per cent of them, and 12 per cent said they felt they were being manipulated. Tzeng will report his findings in a forthcoming edition of the International Journal of Human-Computer Studies.

    “It is what I expected,” comments Eric Horvitz, manager of Microsoft’s Adaptive Systems and Interaction Group. “Arrogant software rubs people up the wrong way just like an arrogant person would.”

    The take-away: Take another look at the error messages you show your prospective and current customers. Although hyper-politeness can be as grating in certain cultures as bluntness, softening messages, and making more “human, ” can only serve to improve outcomes.